Jul 02, 2006, 12:26 PM // 12:26
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#281
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Wilds Pathfinder
Join Date: Aug 2005
Location: Europe Server
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Instead of 50 orbs I think the reward should be changed to 250 festival tickets.
That would bring a "festive" spirit to the mission and actually give people a reason to redo the mission.
I heard that lvl 28 grasps have a terrible gambling habit, and frequently get fleeced by Charmed(1) players.
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Jul 02, 2006, 12:31 PM // 12:31
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#282
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Desert Nomad
Join Date: Mar 2006
Location: Netherlands
Guild: [TYW] "The Young World"
Profession: A/Me
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Quote:
Originally Posted by Exoudeous
your first problem is becasue you have bad lag, thats not anets fault, its your isp.
2nd you are complaing things are too hard, well im sorry to say, but if the made the game any easier, Id have to stop playing from lack of challange. creating high level content is a good thing, it keeps people playing after they have beaten the game
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You get it wrong. Yes, it is the lag, but that is not the biggest problem. It is the insane damage these casters do. I can still kill stuff in Tyria. For these Cantha monsters I'm nothing but a two-hit kill, and 1 sec of lag during every hit just contributes to that..
I understand what you are saying. Couldn't we form some sort of compromise? Me (the player who is not 1337) fight the minions with relatively difficulty, and you go for the bosses, who are insanely strong? That would make the game in Cantha a bit more fun for me. Not even the graphics can compell me there. These towns are boring and ugly.
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Jul 02, 2006, 12:39 PM // 12:39
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#283
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Wilds Pathfinder
Join Date: Mar 2006
Guild: Honor Warriors
Profession: E/
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Quote:
Originally Posted by Silent Kitty
You get it wrong. Yes, it is the lag, but that is not the biggest problem. It is the insane damage these casters do. I can still kill stuff in Tyria. For these Cantha monsters I'm not a two-hit kill, and 1 sec of lag during every hit just contributes to that..
I understand what you are saying. Couldn't we form some sort of compromise? Me (the player who is not 1337) fight the minions with relatively difficulty, and you go for the bosses, who are insanely strong? That would make the game in Cantha a bit more fun for me. Not even the graphics can compell me there. These towns are boring and ugly.
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1, in the other thread you said you are level 18, so you definitly dont have full stats
2. I can understand you not being amazing at the game, but the fact you are playing as an assassin doesnt help. assassins are very hard to play correctly, so right there you are making thinsg more difficult for yourself. You are fighting level 28 monsters, with out being fully leveld and useing a class thats hard to play.
3 Cantha has a steper leveling curve so you get to the hard stuff more quickly. the game itself is not harder then chapter 1, but a larger portion of the game is high level.
your last comment is also very strange, (about the better player taking on the boss) If a group is good and they know what they are doing you dont split up like that you dont go off and fight something alone, thats why you have a team.
My advice to you is, just go to tyria for a bit and learn your class better, or pick a class to learn for now thats alot easier for some one thats not a master to handle.
Last edited by Exoudeous; Jul 02, 2006 at 12:44 PM // 12:44..
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Jul 02, 2006, 12:42 PM // 12:42
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#284
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Frost Gate Guardian
Join Date: Apr 2005
Location: New Hampshire, USA
Guild: none
Profession: D/
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Quote:
Originally Posted by Silent Kitty
You get it wrong. Yes, it is the lag, but that is not the biggest problem. It is the insane damage these casters do. I can still kill stuff in Tyria. For these Cantha monsters I'm nothing but a two-hit kill, and 1 sec of lag during every hit just contributes to that..
I understand what you are saying. Couldn't we form some sort of compromise? Me (the player who is not 1337) fight the minions with relatively difficulty, and you go for the bosses, who are insanely strong? That would make the game in Cantha a bit more fun for me. Not even the graphics can compell me there. These towns are boring and ugly.
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If everything was minions with "relatively difficulty," and better yet, insanely awesome rewards, then stupid jurks would farm those minions until the value of the awesome rewards caused the economy within GW to collapse.
See... another thing I would like to mention is that Guild Wars has an emphasis on TEAM PLAY. This mission is meant to be completed by four high-level experienced players (i.e. people that have taken the time to beat at least one of the two storylines). The mission isn't that hard (well, it is in places) if you are in a group that knows what they are doing.
The game is only as hard as the people you play with cause it to be.
And not everything in this game should be like Dodgeball Arena, where everybody is equal, everything dies in one shot and everybody is happily dancing without any clothes on (sorry to say). Some things do require a certain level of effort to accomodate for those players who have passed the tests of the rest of the game and are looking for a bit higher challenge in their game.
Quote:
Originally Posted by Kidney Licker
I heard that lvl 28 grasps have a terrible gambling habit, and frequently get fleeced by Charmed(1) players.
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Comedy gold.
Man, if you got festival tickets for that, I would so repeat that mission.
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Jul 02, 2006, 12:46 PM // 12:46
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#285
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Krytan Explorer
Join Date: Nov 2005
Location: The Dragon Arena!!!
Guild: Pshycho Ninjas [oGod] | Vent Rage [vR] | Zealots of Shiverpeak [ZoS]
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So close to beating the mission in the Jaya Bluffs area...team had the Temple Rift and the End of Cave rift to go.....then it happened......
007 FTL!
Anyone got a Screenshot yet to confirm if there a new green out here?
I saw no bosses, so *if one existed* It'd probably have to drop from those claw things...
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Jul 02, 2006, 12:48 PM // 12:48
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#286
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Banned
Join Date: Dec 2005
Location: Germany
Guild: HALA
Profession: W/Mo
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So pls if someone does find the new Green one.. Post a pic of the Boss and the Items with stats!!!!
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Jul 02, 2006, 12:49 PM // 12:49
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#287
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Wilds Pathfinder
Join Date: Mar 2006
Guild: Honor Warriors
Profession: E/
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Quote:
Originally Posted by God Des Lichts
So pls if someone does find the new Green one.. Post a pic of the Boss and the Items with stats!!!!
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it doesnt have to be a boss, the new greens in the game are from special groups of normal enemies.
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Jul 02, 2006, 01:14 PM // 13:14
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#288
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Desert Nomad
Join Date: Apr 2006
Location: Moe's Pub
Guild: Pigs Can Fly [Pigs]
Profession: R/
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What if this mission with a crapy reward was just a preview of something simillar to the tombs that will be implanted after the event, with real rewards this time? Or we're missing something I guess...
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Jul 02, 2006, 01:19 PM // 13:19
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#289
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Desert Nomad
Join Date: Oct 2005
Profession: W/Me
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Haven't read through all 15 pages so sorry if this has been asked/answered already but:
Is there just the one new mission which takes you to the Lagoon area? Just completed it not long ago and there was some message about "taking you to Next Mission.." it counted down and then just ended up in Shing Jea again.
Talking to the Captain repeated the same mission again. Missing something here? Bug?
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Jul 02, 2006, 01:23 PM // 13:23
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#290
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Frost Gate Guardian
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Quote:
Originally Posted by Xenrath
Haven't read through all 15 pages so sorry if this has been asked/answered already but:
Is there just the one new mission which takes you to the Lagoon area? Just completed it not long ago and there was some message about "taking you to Next Mission.." it counted down and then just ended up in Shing Jea again.
Talking to the Captain repeated the same mission again. Missing something here? Bug?
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as far as i can tell, the map changes between 2 different locations (the lagoon and the bluffs) at a certain timed interval. its changed from lagoon to bluffs and back again so far.
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Jul 02, 2006, 01:51 PM // 13:51
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#291
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Wilds Pathfinder
Join Date: Apr 2006
Location: Wisconsin
Profession: Rt/Mo
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Just to simplify things for those complaining. You can go play a different game. Bubye.
Seriously though, you didn't buy Factions knowing there was going to be a dragon festival and if you did you didn't know there was going to be this mini mission in the first place. My point: Whatever made you buy is what you can focus on and you can play or NOT play this mini mission. It's hardly something to cry about.
Do I think 50 orbs is a good reward? No... So do I cry and blame A.net for all my problems. No.. I go and do something ELSE that I enjoy.
Sadly this post wont stop one of the people from Whining but I seriously am not trying to be confrontational and hope at least one person will really try and look at things from that perspective. That way YOU can try and have a more positive attitude about the game and this crazy mini mission.
---- Back to Rujiyo's Mini Mission: Still looking forward to a green. I wonder if A.Net though seriously meant for them to be lvl 28. I was thinking they may have not lowered the level and accidently put in the wrong ones. That was just my first thought.
I'm also looking forward to what all this means. Speculations??
If it's a new area where do you think it would? Would it be like Sorrow Furnace or more like UW and FoW? With this new mini-mission has anyone thought more about the finale and possibilites that involve them?
PLEASE let me know your throughts.. maybe we can get the fourm back on track.~
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Jul 02, 2006, 02:01 PM // 14:01
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#292
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Krytan Explorer
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Quote:
Originally Posted by natuxatu
Just to simplify things for those complaining. You can go play a different game. Bubye.
Seriously though, you didn't buy Factions knowing there was going to be a dragon festival and if you did you didn't know there was going to be this mini mission in the first place. My point: Whatever made you buy is what you can focus on and you can play or NOT play this mini mission. It's hardly something to cry about.
Do I think 50 orbs is a good reward? No... So do I cry and blame A.net for all my problems. No.. I go and do something ELSE that I enjoy.
Sadly this post wont stop one of the people from Whining but I seriously am not trying to be confrontational and hope at least one person will really try and look at things from that perspective. That way YOU can try and have a more positive attitude about the game and this crazy mini mission.
---- Back to Rujiyo's Mini Mission: Still looking forward to a green. I wonder if A.Net though seriously meant for them to be lvl 28. I was thinking they may have not lowered the level and accidently put in the wrong ones. That was just my first thought.
I'm also looking forward to what all this means. Speculations??
If it's a new area where do you think it would? Would it be like Sorrow Furnace or more like UW and FoW? With this new mini-mission has anyone thought more about the finale and possibilites that involve them?
PLEASE let me know your throughts.. maybe we can get the fourm back on track.~
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Arenanet frequently says that they read forums like this one, so I don't think its very wise to try and stifle the voice of the people who want to post their discontent here. If all this forum was was a horde of Anet worshiping fanboys, this would be a much worse place, and could easily spill over into the game. So, post what you want people, pro or con. If most of the people don't like it, it will probably mean they won't try something like it again.
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Jul 02, 2006, 02:30 PM // 14:30
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#293
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Furnace Stoker
Join Date: May 2006
Profession: R/
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Listen, if ANet didn't give us this mission, we wouldn't have anything to complain about, because we can't DEMAND content from them.
However, they did attempt to produce this mission, and by all reports they fell flat on their face. Until and unless there is something else to this, it's trash, and this information really doesn't help those who don't visit forums and are wasting hours of their game time trying to do this thing...
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Jul 02, 2006, 02:42 PM // 14:42
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#294
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Krytan Explorer
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this will be over anyways after event so it dosent mather non of this anyways,
and if you ask how do you know? then i say who the hell need's orbs after event since this is uterly useless mission otherwise..
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Jul 02, 2006, 03:24 PM // 15:24
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#295
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Wilds Pathfinder
Join Date: May 2005
Location: Pittsburgh
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Just after my group got down to 3/8 left in the Lagoon and were ready to tackle it one more time to complete it, now that we've learned when and where guys spawn from the ground, they change it to a different in in the Bluffs. Yeah. Alt-F4ed did I.
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Jul 02, 2006, 03:30 PM // 15:30
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#296
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Hell's Protector
Join Date: Oct 2005
Profession: R/Mo
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Is the Bluffs one as hard as the Lagoon one? :3
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Jul 02, 2006, 04:11 PM // 16:11
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#298
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Desert Nomad
Join Date: May 2006
Location: Guildmistress Eve [Me], Guildmistress Azura [N], Guildmistress Azumi [A], Guildmistress Jaina [D]
Guild: Guildmaster Aeron [Rt], Arthas Ironfist [W], Guild: The Tyrian Templars [TTT]
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Lol, I like it that they change maps from time to time. Makes it less boring at least difficult. Just think about it: if it wasnt challenging, it would just be boring.
Anyway, I did Lagoon with my warrior. I am confidend that you dont have to learn all spawns by heart. Just remember the rules:
1)Always watch radar
2)Stay at least 1.5 bubble behind warrior, when HE explores, watch radar for this
3)Always watch radar
4)Warrior explores, he watches radar for studying patrol groups
5)All stay back while warrior pulls enemy group with preferably flatbow, or else longbow. Warrior shouldnt aggro them with bubble. Pull enemies back to a place that you know is safe. IF they dont come to you because they are ranged, DONT go to them, because probably there are grasps beneath the grass/snow.
6) On radar, warrior draws lines where others should stay behind. Ping (ONCE) when you suspect popups in an area.
7)Warrior should try to bodyblock enemies. Group them together for a Nukers wet dream.
8)When facing larger groups, try to pull them back a lot about 1x radar. Usually this splits a group of 5 into 2 and 3. Only go back to areas already cleared. Also try to split groups from their Torment Claw, since it cant move.
9)And dont forget to watch the radar for popups.
I'm not sure about the attack order, but I prefer, both Ele kinds, then the both mesmers, then grasps, then torment claws.
Since warriors get blinded and crippled, but also need to tank, I went for the following skillset:
HS, Illusionary Weaponry, Riposte, Deadly Riposte, Defensive stance, Shield Stance, Dolyaks Signet, I will survive.
I Will survive is awesome vs grasps. You can solo them quickly if you use Rip, Dead rip and IW. Both Ele type of monsters will trigger the Rips, because they are melee damagers as well. These skills will still damage when you are blinded. The rest of the stances are enough to deflect the most of the damage. Make sure when you aggro eles that are casting Meteorshower, just to sidestep when they finish casting it.
Edit: just want to stress out once more: warriors dont charge into groups that are ranged attacking you, so that you run into anm area that you are not certain about. Thats just stupid, we use the same pulling tactics on computer AI, and you are falling for it as well!!
Last edited by Guildmaster Cain; Jul 02, 2006 at 04:13 PM // 16:13..
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Jul 02, 2006, 04:38 PM // 16:38
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#299
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Popcorn Fetish
Join Date: Dec 2005
Guild: [GODS]
Profession: Mo/Me
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Lol, you mean you all this time no one’s thought about a four man tombs group? And Captain Rujiyo’s two new quests are supposed to be challenging? I don’t see the difference, other then landscape so yes I would call it redundantly boring.
I saw the Titanic on the radar…
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Jul 02, 2006, 04:40 PM // 16:40
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#300
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Wilds Pathfinder
Join Date: Apr 2006
Location: Wisconsin
Profession: Rt/Mo
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Quote:
Originally Posted by Clone
Arenanet frequently says that they read forums like this one, so I don't think its very wise to try and stifle the voice of the people who want to post their discontent here. If all this forum was was a horde of Anet worshiping fanboys, this would be a much worse place, and could easily spill over into the game. So, post what you want people, pro or con. If most of the people don't like it, it will probably mean they won't try something like it again.
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And I have no problem with people saying they wish the reward was better. I wish it was too. My problem is "omg dis sucks like how am i suppose to do this it's crap and rewards omg" is not a constructive way to handle it. I am bascially suggesting people just relax a little more. If it was mean I wanted to say something it would be more like
"Wow this mission seem too hard for only 50 orbs. A.net should consider increasing the reward for this mission. The first time I tried I died in like 5 second lol."
Even something like that is more light hearted but instead people get all into. "This why my opinion is right" attitudes. But some people have a good attitude about it.. however most dont.
(( I still would like to see the weapon and hear opinions of what will happen next? ))
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